Splatoon 3 version 1.1.1 Update now live, here are the full patch notes

Splatoon 3 version 1.1.1 Update now live, here are the full patch notes

Splatoon 3
Image: Nintendo

Exactly one week after its release, Nintendo has rolled out a new update for its latest first-party title Splatoon 3.

This boosts the game to version 1.1.1 and includes a whole host of changes. There are tweaks to Splatfests, player controls, the game’s multiplayer – including Salmon Run, Story Mode tweaks and much more.

You can get the full breakdown in the patch notes below, courtesy of Nintendo’s official support site:

Ver. 1.1.1 (released September 15, 2022)

Changes to Splatfests

  • The frequency of Tricolor Battle occurrence has been adjusted. From the defending team’s perspective, they will trigger somewhat less often than before.

Changes to player controls

  • Fixed an issue where it was possible to jump further than usual with a Squid Roll by performing a certain input while charging a Squid Surge.
  • Fixed issues that appeared when playing for a long time without closing the software, such as shots from the player’s main weapon not firing correctly.
  • Fixed an issue where the player could move through the water surface or stand on the water when moving quickly. For example when performing a Dodge Roll with Splat Dualies.

Changes to multiplayer

  • Fixed an issue where connection errors occurred with high frequency at the end of matches due to the connection environment.
  • Fixed an issue with Bloblobber where the collision detection of the third and fourth blobs of a single volley became extremely small.
  • Fixed an issue where money and experience were not awarded under certain circumstances when a match ended early due to a lack of players.
  • Fixed an issue where, in certain modes, a player would not be able to cancel matchmaking when not enough other players were gathered. Matchmaking will now be automatically canceled after a certain amount of time has passed.
  • Fixed an issue in Sturgeon Shipyard where it was possible to enter the back of certain drawbridges.

Changes in Salmon Run

  • Fixed an issue where connection errors occurred with high frequency at the end of jobs due to the connection environment.
  • Fixed an issue with Mudmouth Eruption events where Mudmouths were moving in unintended ways.
  • Fixed an issue that caused some players with identical titles to be considered “Rank Supporters” and not receive rank points.
  • Fixed an issue where continuously damaging a submerged Maws with certain special weapons would cause the game to crash.
  • Fixed an issue where players were trapped in the stage terrain.
  • Fixed an issue where the amount of Grizzco Points earned at the end of the match was displayed as less than the amount actually added to save data, causing cases where the player could not collect rewards.
  • Fixed an issue where the messages at the beginning of Wave 3 could change based on whether a King Salmonid would spawn or not.

Changes to story mode

  • Fixed an issue where, after removing the final stage, a communication error would occur in the middle of a certain scene and return the player to the square.
    • The post-clear cutscenes can be seen by clearing the final stage again.
    • In cases where this error occurred, the last step is treated as cleared and the step can be skipped from the pause menu when retrying.

Other changes

  • Fixed an issue when first starting the game where the game could freeze and not progress from the black screen after the screen where yellow and blue ink are mixed together.
  • Fixed an issue when downloading a match replay that would occasionally cause the game to not progress.
  • Fixed an issue where the game would crash when updating the schedule while trying to join a friend.
  • Fixed a rare issue where the game would crash while the player was visiting a shop.
  • Fixed an issue where a communication error could occur while a player was shopping for equipment in a shop.
  • Fixed an issue where a connection error could occur when purchasing a weapon. A player appears to have the weapon equipped despite not being able to purchase it, which would cause a connection error if the player attempted to enter a match.

Because this update patch focuses on Splatfest-related changes and addresses bugs that can have a significant impact on game progress, we’ve prioritized its release.

Please note that the changes to the Tricolor Battle frequency should be considered temporary. Currently, there will be slightly more cases of players choosing Tricolor Battle but being placed in a Turf War match instead. Going forward, the Splatfest matchmaking specs will continue to be adjusted and this issue will be fixed. We plan to implement these adjustments with the new season beginning in December.

The next update will primarily focus on balance adjustments and other issues that were outside the scope of the current update.

We continue to observe and analyze match data and plan to make adjustments midway through the current season.

This latest update follows version 1.1.0. You can find out more about this in our previous post.

Have you downloaded this update yet? Have you noticed anything else? Leave a comment below.

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