Every weekend, indie developers showcase their current work on Twitter #screenshot Saturday keywords. And every Monday I give you a selection of these snaps and clips. This weekend I was caught up in mysterious chandelier murder, a bumpy train ride and lots of good colors. Come and look!
If your game has violence and chandeliers, I should be able to perform violence using chandeliers. First-person shooter Dad By The Sword (coming to Steam, from the studio behind Death Road To Canada) understands this:
— Rocketcat Games (@rocketcatgames) 13 August 2022
A charming bumpy train ride in Podvarak, a game says the developer is “about surviving under war sanctions, based on my memories of 90s Yugoslavia.”
— IVAN32_LEAN_AND_MEAN 🌲🏎️💨🌲 (@Nothke) 13 August 2022
I am of course very interested in procedural cycling animations. If you’re curious about how it all works, the developer explained more in a thread
— The whole town, Kitty! (@AllCityKitty) 13 August 2022
After looking at other screenshots of the adventure game The 22nd Is Serda. f0a178 (coming to Steam and Itch, and yes that’s the full name), I’m not sure if this is a screenshot or artwork or composite or… I’m happy to be unsure when I look at this.
#the_22. is_serda_f0a178 #indiegame #zolynh #valdram #katushkaband #invisible #невидимка #made with unreal #altgame #indiedev #screenshot Saturday #скриншотсуббота #gamedev
The 22nd is Serda. f0a178, indiegame, zolynh, valdram, katushkaband, altgame, indiedev, gamedev pic.twitter.com/ORTCnehJy5
— • Zolynh • Valdram (@zolynh) 13 August 2022
Complex sensors in the space game Hyperscape (not to be confused with the Ubisoft Battle Royale FPS, Hyper Scape):
— ᴇᴅɢᴇʀᴜɴɴᴇʀ (@edgerunnerdev) 13 August 2022
Sci-fantasy scenes from the adventure game Blood Nova (coming to Steam):
Can smell the beta… I’ll be… oh so soon. 🐽👨🚀#BloodNova #screenshot Saturday #indiegame #indiedev #pixelart #adventuregame #adventuregame #pekogklikk #retrogaming #retrogames pic.twitter.com/Hq2OLOkrf2
— Cosmic Void (@Cosmic_Void_) 13 August 2022
I appreciate the attention to sonic detail in The Stray Laboratory (demo up at Itch):
This grandfather clock has 3 x 3D sound transmitters. Different sounds come from each moving part.
Because why not. I am a #solodev I can do whatever I want.#screenshot Sunday #screenshot Saturday #PS1 #puzzle #survivalhorror #horrorgame #gamedev #indiedev #indiegamedev #lowpoly pic.twitter.com/r4GR5YHiPt
— Cursed Solutions (@CursedSolutions) 14 August 2022
Precision violence in stabby rogue-like Mortal Sin (coming to Steam):
I painstakingly split up all my enemy models so they can show progressive limb damage. There is now feedback for exactly which part of the body you hit, and you can see how damaged it is when it changes color.
💪🦵#screenshot Saturday #unity3d #gamedev pic.twitter.com/vPqf5Zp0Ut
— Nikola Todorovic (@sonofslobodan) 13 August 2022
I think the checked details are inspired by chess, not ska, in the dungeon crawler Exodus Checkmate (coming to Itch):
It is #screenshot Saturday!
Some enemies make their debut in Exodus Checkmate, like Angel and Imp!
— NinjaDaLua Studio – Indie Developer (@NdL_Studio) 13 August 2022
A wonderfully horrific scene from the survival horror game After Hell Freezes Over:
— koschei | After Hell Freezes Over (@koschei_dev) 14 August 2022
And loads of particles from explore-o-puzzler Particle Hearts (coming to Steam):
A helping hand?
Learn more: https://t.co/5I9PF2lxCU
Wishlist: https://t.co/ZcXny3nNxx#ParticleHearts #gaming #game #game #video games #indiegame #indiedev #gamedev #gamedevelopment #unity3d #made with unity #indiegaming #indiegamer #screenshot Saturday pic.twitter.com/nAJzcpW8uq
— Underwater Fire Games (@UFireGames) 13 August 2022
What else caught your eye this weekend, dear reader?