How Larian broke out of the B team to master RPG

When Larian CEO Swen Vincke first heard that his debut RPG would be called Divine Divinity, he thought it was a joke. But his publisher in Germany, CDV, was far too serious. They had had a hit with a game called Sudden Strike, and suspected that alliteration might be the key to long-term success. Reader, they were wrong.

Today, CDV is long dead. But the name “Divinity” remains – associated with almost every Larian project since then. It is an artifact from a long and tiring period where the studio was subject to the whims of whoever held the bag. An inevitable reminder of the external disturbance that the developer has now triumphantly removed.

Leave a Reply

Your email address will not be published.